Broken Cycle
by Hwed
- File Size:
- 9.8 MB
- Type:
- Solos (Coop)
- Version:
- 1.2
- Author:
- Hwed
I'd like to thank a few folks. First, Hexographica for the hexotagset and all units included therein. The Reanimator did an incredible job on the sprites, and the other Hexo-folk did a wonderful job of "fearing them up." This is truly a high-quality group of guys, and words cannot express my gratitude.
I'd also like to thank God'z Fire for importing a few dandy units from Myth: TFL, such as the Myrmidon. Great job, GF! Thanks for all of your hard work!
Big thanks to all my beta testers, who diligently helped me iron out things like "Uhhh, the warriors can scuba dive?"
And of course, Bungie Software, for inspiring me to spend so many late nights going crazy trying to script a bunch of dwarves. You guys are the cream of the crop, and I can't wait to see what's next!
Mostly, I'd like to thank my wife for her patience and understanding during all of the times I ignored her while working on this. She's one in a million. (and she lets me play Myth! Woo!)
It's been a blast to make this, and I hope you all enjoy it since you've just invested a large amount of time for the hefty download.
First let me tell you that this campaign was simply an effort to give something back to the b.net community that has brought me so many wasted hours..
::gets hit with Bungie mind control ray::
erÉso many good times. It was a labor of love. Lacking the tools necessary to create new unit sprites or colormaps, I sought to recreate the original Solos campaign as told by the Dark. Please remember, I'm just one guy, not the Vista Cartel.
I make no bones about it. This is a HARD campaign. I meant for it to be. However, I assure you that each level can be beaten, I've done it all on legendary mode.
Oh yeah, technical stuffÉ
Before you unzip this, delete or move your current locals folder from your Myth II directory, create a fresh, new locals folder, then unzip this zip file INTO the new locals directory. You'll have problems if you just unzip it into the Myth II directory. It should insert about a zillion new files, and you'll need to move this locals folder elsewhere when you want to play on b-net. However, you do not need to delete it. I simply created a separate directory named "Dark Patch" to hold the locals folder.
Legal Stuff: Copyright 1998 in whole or in part Bungie Software Products Corporation. Created with Bungie's Fear and Loathing by: Jesse F. Conard, aka He Who Eats Dung. dungeater@soulblighter.com
© 2004 the tain