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Artifacts | Units & Spells | Credits
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Artifacts
- Dream for Alric dropped by Ghols
- Dream for Rabican dropped by Shades
- Mana Regen crystals for all units dropped by Thralls
Back to top Units & Spells
Alric
- Alric's dream starts with 3 ammo
- Balmung Sword uses 10% of mana per hit
- Balmung Lightning uses 40% of mana and shoots a long range bolt
- Eblis Stone holding spell (+/- 35 seconds)
- Ibis Crown uses charge and 5% mana, best used away from friendly units
Rabican
- Regeneration heals targets f or +/- 1 minute, comes with 3 ammo
- Flame of Truth uses 30% mana for a very powerful lightning attack
- Aura of Static uses 80% mana for an aura that shoots bolts at nearby targets or heals friendly units
- Shade Cube has the same effect as a dispersal dream, however it heals targets
- Gryphon uses 100% mana to call the aid of a gryphon to your side. Only allowed 1 at a time.
Murgen
- Earthquake uses 80% mana
- Blink uses charges (time period) so don't use it constantly. Effect is a teleport walk.
- Whirlwind uses 50% mana and causes a tornado to rip apart enemies.
Maeldun
- Concussion Dream uses 50% mana for a very long range magic attack.
- Concussion Nova uses 100% mana for a very powerful shock wave for clustered groups.
- Skyseekers uses 80% mana and targets all units around selected target, careful of friendlies.
- Symbols of Lightning uses 60% mana and will open random mini portals above a target, which shoot various types of lightning. Higher class symbols are more rare but more powerful.
Cu Roi
- Wolf Spirit uses 80% mana.
- Wolf Howl uses 80% mana and requires a bit of timings for good results.
- FG uses 100% mana and all vets, allowing you to become a FG spirit for a minute. Captain get's control of the giant when the spell is cast, so be sure to hand out.
Orlino
- Hell Fire uses 100% mana.
- Dragon Breath uses 60% mana, best results when targetted behind enemies.
- Flame Core uses 100% mana and requires good timing.
Phexios
- Blood Seekers uses 50% mana producing a magic ball that hits multiple targets in a line, exploding on each impact.
- Range attack requires 1% mana
- Word of Power uses 100% mana and inflicts a curse that drains health continually from units. Beware of friendlies.
Nelarn
- Splash Shell Missile uses 75% mana.
- Star Shower uses 100% mana and has good area damage.
- Three Sisters uses 100% mana; where one falls, the other two will come. This spell requires timing using the special key.
Numeril
- Blizzard uses 100% mana and creates ice spikes. This spell requires some practice to get good with.
- Hail Storm uses 80% mana and casts a cloud that leads you and shoots lightning.
Back to top Credits
Units
- IronDuke
- The fine makers of DreamSeedz
- The famous team Creation and their Seventh God campaign
Tags
- Not every spell is a completely original idea, but all tags were made by me
- OogaBooga
- Zeph
- ChrisP
- Jagman
Testers & Support
- CamDeGray
- Graydon
- Zeph
- Horus
- A-Red
- Pyro
- Ozone
- Tireces
- ToeCutter
- Rabicanp
- Anyone else I've probably overlooked!! Thanks alot, and sorry for the lack of mention!
Map & Script
- Lots of advice from Zeph and Graydon
- All script, colourmap, mesh, pregame, sound, and tag files were created by me, Souly
Special Thanks
- Doobs, for you and your udogs setup
- Welly for the list that I lost :(
- Graydon for the creation of this web manual
- Myrd for all the great work on Myth 2 v1.6
- Bungie for the original tools and the game we all know and love. Thanks guys!!!
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