MYTH 1.5 AMBER hints Suggested Character Sequences-- place holder mugshot ilght mugshot dark mugshot Ai Mugshot Hero idle 1 idle 2 idle hero transition 1 transition 2 trans hero hold/pause walk run charge turn glide entrance exit pick up tuant tuant hero celebrate healing confused propell flinch block soft dying hard dying soft dead hard dead burning death mutilated piece head piece arm piece leg chunk torso chunk gore piece gore exploading melee impact blocked impact absorbed impact holding for attack attack normal #1 attack alternate #2 attack alternate #3 attack heroic #4 attack high attack low attack close range attack special item icon amo icon debri dropped item#1 dropped item#2 Sequence overides could repeat any or all of the above -activated on pick ups. (max 99 sequences) Sugested hue changes use all 8 Primary team (120typ.) green secondary team (180typ.) cyan skin (030typ.) uniform 1 (60typ.) gray out texture color and add yellow hue uniform 2 (90typ.) gray out texture color and add green hue Evil unit adjustment 1 adjustment 2 Color Table (240 colors or 224 colors max for 32 player compatability) back ground color (240 blue) Seperator color (300 pink) transparent index (000 red) questions email me at A.point@eudoramail.com