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Current Fallen Heroes Build - Beta 7c Myth II plugin - by Pyro
Ever wonder what happened to the remains of all The Fallen Lords and The Summoner? Was The Summoner the only sorcerer that could resurrect the dead? What if there was an unknown entity that thinks the cycle between the light and the dark should not be broken? Fallen Heroes is a solo/coop plugin that let’s the player be the dark side using what may be some of the most power units in the storyline of Myth. It’s a heroes type of level that uses Fallen Lords, hence the name ‘Fallen Heroes’. The units at your disposal are: Balor, Soulblighter, The Deceiver, Shiver, The Watcher, and The Summoner. You must destroy Alric and his forces (Heron Guards, Berserks, Bowmen, Dwarves, and Forest Giants) and keep Balor from dying so he can begin a new dark age. Each unit comes with a special attack.

Balor --Primary Attack:
(Melee Range): Sword Attack--Special Attack: (Long Range): Lightning Strike (uses mana)
Soulblighter --Primary Attack:
(Melee Range): Sword Attack --Special Attack: (Wight’s Range): Scorch Dream (uses mana)
The Deceiver --Primary Attack:
(Melee Range): Cloud Kill --Special Attack: (Long Range): Binding Dream (uses mana)
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Shiver --Primary Attacks:
(Medium Range): Tremor Dream (uses mana) (Short to Long Range): Whisper Dream--Special Attack: (Wight’s Range): Scream Dream (uses mana)
The Watcher --Primary Attack:
(Melee Range): Sword Attack --Special Attack: (Medium Range): Dream of Unlife (uses mana)
The Summoner --Primary Attack:
(Medium Range): Tain Imprisonment (uses mana)--Special Attack: (Wight’s Range): Resurrection (uses mana)
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