Thrall
Thrall are undead corpses that have been reanimated.  They can submerge themselves underwater.  They're slow and serve as little more than fodder in Soulblighter's army.

Strengths:  Like all melee they have strength in numbers.  But this is a double-edged sword for the thrall because this massing makes them vulnerable to explosives.  They're not as vulnerable to paralysis as most units and they are immune to confusion since they're already pretty confused to begin with. 

Weaknesses:  Their slow speed makes them very vulnerable to dorfs since the dorfs can bomb them and then run, and then repeat this until the thrall are all gone.  If the thrall split up to reduce their vulnerablity to dorfs they become vulnerable to melee.  They also can be done in by a heal from a Jman but this is usually a waste of a root. 

Vitality:  5.5
Damage per hit:  .699 - .797
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