Trow
These guys kick it old school if ya know what I mean!  They are most deadly against melee.  They have two attacks, the punch and the kick.  They use their kick against all units except other Trow and Myrkridian giants.  The Trow's kick is much more powerful than it's punch.  It's a shame the trow can't use this the kick on all units.  The trow are also very fast which is a big help.

Strengths:  The ability to splatter their enemies brains all over the battlefield.  They're completely immune to paralysis.  They're very resistant to explosives and lightning.  They're half as vulnerable to fire as most units.  They're the strongest units in the game (except for Soulblighter).

Weaknesses:  Being surrounding by melee, especially by myrks or zerks since they have fast attacks.  A trow can be healed, but only half-way.  So don't heal a trow unless he's pretty-kinda in the red.  Also, a Trow will turn to stone if he gets wounded enough.  The Trow can be unstoned if he's healed.  The healing will only unstone him, another heal will bring him back to 50% health.  Arrows and javelins seem to be relatively effective against the trow too.

Vitality:  30
Damage per hit:  2 - 2.395 (punch)
Damage per hit:  5-6 (kick)
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