ADVANTAGES OF VEGAS OVER APATHY Hours and hours of work. Vegas saves you time by being able to edit models in your local folder, and by displaying them in the myth engine. Ontop of this, its deform mesh actually works. MACSBUG This is the first thing you need. Download it from apples website or numerous webdevelopment sites. The most you will probably use it for is if it bumps into the debug screen, hit apple-g. CAMERA CONTROL C Centers the building at normal distance at the front side. Up Arrow Tilts model to right Down Arrow tilts to the left Left and Right Arrows Rotates the model, yes you guessed it, to the left and right. Spacebar Hold down and move the mouse to rotate the model freely Option Hold down and drag mouse to zoom in and out VIEW Cells- Gives an overhead view of the model with a cell outline grid that you can fill in for different types of terrain Surfaces- Same as apathy. Except for coplanar which doesnt work. Vertices- Use to edit vertices. I suggest going into view and selecting show wireframe to do this most efficently. When you click on a point, it willsellect it with a yellow cross. Centerpoint- Self explaining. Use this to edit where the center of the model is, and how far off the ground it is. PERMS Ever wondered why certain models are seen with shadows on one side, then later seen with them on the other side? Thats perms. You can use this menu to view perms, and if you are slick with amber, to also edit them. DEBUG Clears the memory of tags. Not ussually the most often used command. You can wipe models from your foundation tags with this, so be careful. IMPORTING Although possible not recommended. Just use apathy. IF you really want to, ask around to find the file type. Im tired and I dont remember. ;-) Amadeus