Everyone! [Unit Control] initially_active deactivates_on_trigger 0.00, 0.00 { } Myrkridia 1 { (subj, monster_identifier) 10644 (pig (hunted)) 10645 (pig (hunted)) 10648 (pig (hunted)) 10646 (pig (hunted)) 10647 (pig (hunted)) 10649 (pig (hunted)) } Myrkridia 1 Squad [Squad] deactivates_on_trigger 0.00, 0.00 { Link Myrkridia 1 Facing 0.00 Centerpoint 172.911, 256.194 Formation 5 } Myrkridia 1 Platoon [Platoon] deactivates_never 0.00, 0.00 { Initial State Myrkridia 1 Move Initial Squads Myrkridia 1 Squad Centerpoint 172.911, 256.194 Facing 177.54 } Myrkridia 1 Move [Platoon Movement] deactivates_on_trigger 0.00, 0.00 { Waypoints 14.870, 163.233 51.973, 268.022 92.995, 150.077 142.014, 266.170 170.000, 148.000 165.958, 259.983 131.938, 154.059 104.815, 263.936 47.956, 155.971 21.000, 267.000 Waypoint Radii 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 8.001 Radii 13.001 22.000 Loop Flag } ------------------------------------------------------------------- random act of violence [Action List] initially_active deactivates_on_trigger 0.00, 0.00 { Actions to Activate blow me 1 blow me 2 blow me 3 } blood bath 1 { (subj, monster_identifier) 10604 (thrall (ambient)) 10598 (thrall (ambient)) 10631 (warrior (ambient)) 10615 (thrall (ambient)) 10619 (warrior (ambient)) 10607 (thrall (ambient)) 10642 (warrior (ambient)) 10636 (warrior (ambient)) 10624 (warrior (ambient)) 10601 (thrall (ambient)) 10618 (warrior (ambient)) 10625 (warrior (ambient)) 10630 (warrior (ambient)) 10637 (warrior (ambient)) 10610 (thrall (ambient)) } blood bath 2 { (subj, monster_identifier) 10623 (warrior (ambient)) 10626 (warrior (ambient)) 10620 (warrior (ambient)) 10599 (thrall (ambient)) 10635 (warrior (ambient)) 10602 (thrall (ambient)) 10608 (thrall (ambient)) 10605 (thrall (ambient)) 10641 (warrior (ambient)) 10614 (thrall (ambient)) 10617 (warrior (ambient)) 10611 (thrall (ambient)) 10632 (warrior (ambient)) 10629 (warrior (ambient)) 10638 (warrior (ambient)) } blood bath 3 { (subj, monster_identifier) 10640 (warrior (ambient)) 10603 (thrall (ambient)) 10639 (warrior (ambient)) 10600 (thrall (ambient)) 10606 (thrall (ambient)) 10609 (thrall (ambient)) 10616 (warrior (ambient)) 10613 (thrall (ambient)) 10612 (thrall (ambient)) 10622 (warrior (ambient)) 10621 (warrior (ambient)) 10634 (warrior (ambient)) 10633 (warrior (ambient)) 10628 (warrior (ambient)) 10627 (warrior (ambient)) } blow me 2 [Unit Control] deactivates_on_trigger 0.00, 0.00 { Link blood bath 2 blood bath 3 Visible Flag } blow me 1 [Unit Control] deactivates_on_trigger 0.00, 0.00 { Link blood bath 1 blood bath 2 Visible Flag } blow me 3 [Unit Control] deactivates_on_trigger 0.00, 0.00 { Link blood bath 1 blood bath 3 Visible Flag } Warriors { (subj, monster_identifier) 10085 (thrall) 10083 (thrall) 10084 (thrall) 10076 (thrall) 10077 (thrall) 10080 (thrall) 10082 (thrall) 10072 (thrall) 10087 (thrall) 10086 (thrall) 10073 (thrall) 10081 (thrall) 10075 (thrall) 10079 (thrall) 10078 (thrall) 10089 (thrall) 10088 (thrall) 10074 (thrall) 10096 (thrall) 10097 (thrall) 10095 (thrall) 10098 (thrall) 10104 (thrall) 10093 (thrall) 10092 (thrall) 10099 (thrall) 10105 (thrall) 10106 (thrall) 10100 (thrall) 10101 (thrall) 10091 (thrall) 10090 (thrall) 10094 (thrall) 10103 (thrall) 10102 (thrall) 10107 (thrall) 10117 (thrall) 10118 (thrall) 10119 (thrall) 10116 (thrall) 10115 (thrall) 10114 (thrall) 10121 (thrall) 10123 (thrall) 10120 (thrall) 10124 (thrall) 10122 (thrall) 10113 (thrall) 10111 (thrall) 10108 (thrall) 10109 (thrall) 10112 (thrall) 10110 (thrall) 10125 (thrall) 10226 (thrall) 10140 (thrall) 10136 (thrall) 10137 (thrall) 10227 (thrall) 10135 (thrall) 10138 (thrall) 10139 (thrall) 10130 (thrall) 10129 (thrall) 10126 (thrall) 10127 (thrall) 10132 (thrall) 10128 (thrall) 10131 (thrall) 10134 (thrall) 10141 (thrall) 10133 (thrall) 10143 (thrall) 10159 (thrall) 10145 (thrall) 10144 (thrall) 10142 (thrall) 10148 (thrall) 10149 (thrall) 10152 (thrall) 10158 (thrall) 10157 (thrall) 10151 (thrall) 10153 (thrall) 10150 (thrall) 10154 (thrall) 10147 (thrall) 10155 (thrall) 10156 (thrall) 10146 (thrall) 10170 (thrall) 10171 (thrall) 10169 (thrall) 10172 (thrall) 10173 (thrall) 10175 (thrall) 10165 (thrall) 10168 (thrall) 10166 (thrall) 10174 (thrall) 10176 (thrall) 10167 (thrall) 10161 (thrall) 10160 (thrall) 10163 (thrall) 10162 (thrall) 10164 (thrall) 10177 (thrall) } Dwarves { (subj, monster_identifier) 10539 () 10537 () 10538 () 10006 () 10008 () 10007 () 10542 (dwarf) 10011 (dwarf) 10540 (dwarf) 10009 (dwarf) 10010 (dwarf) 10541 (dwarf) 10012 (dwarf) 10545 (dwarf) 10014 (dwarf) 10544 (dwarf) 10013 (dwarf) 10543 (dwarf) 10546 (dwarf) 10016 (dwarf) 10547 (dwarf) 10015 (dwarf) 10548 (dwarf) 10017 (dwarf) 10018 (dwarf) 10550 (dwarf) 10020 (dwarf) 10019 (dwarf) 10551 (dwarf) 10549 (dwarf) 10554 (dwarf) 10022 (dwarf) 10552 (dwarf) 10023 (dwarf) 10021 (dwarf) 10553 (dwarf) } Maul { (subj, monster_identifier) 10188 (warrior) 10187 (warrior) 10185 (warrior) 10184 (warrior) 10186 (warrior) 10181 (warrior) 10180 (warrior) 10179 (warrior) 10182 (warrior) 10183 () 10189 () 10190 () 10199 (warrior) 10191 () 10193 (warrior) 10192 (warrior) 10198 (warrior) 10194 (warrior) 10197 (warrior) 10196 (warrior) 10195 (warrior) 10200 (warrior) 10201 (warrior) 10178 (warrior) 10210 (warrior) 10209 (warrior) 10208 (warrior) 10206 (warrior) 10211 (warrior) 10207 (warrior) 10204 (warrior) 10205 (warrior) 10212 (warrior) 10213 (warrior) 10203 () 10202 () 10214 () 10224 () 10215 (warrior) 10223 (warrior) 10216 (warrior) 10222 (warrior) 10218 (warrior) 10225 (warrior) 10219 (warrior) 10217 (warrior) 10221 (warrior) 10220 (warrior) 10239 (warrior) 10238 () 10236 () 10235 (warrior) 10237 (warrior) 10232 (warrior) 10234 (warrior) 10233 (warrior) 10228 (warrior) 10229 (warrior) 10230 (warrior) 10231 (warrior) 10240 () 10241 (warrior) 10242 (warrior) 10250 () 10251 (warrior) 10243 (warrior) 10249 (warrior) 10248 (warrior) 10247 (warrior) 10244 (warrior) 10245 (warrior) 10246 (warrior) } Ghol { (subj, monster_identifier) 10041 (ghol) 10039 (ghol) 10040 (ghol) 10036 (ghol) 10037 (ghol) 10038 (ghol) 10042 (ghol) 10043 (ghol) 10044 (ghol) 10045 (ghol) 10046 (ghol) 10047 (ghol) 10053 (ghol) 10052 (ghol) 10051 (ghol) 10049 (ghol) 10048 (ghol) 10050 (ghol) 10057 (ghol) 10058 (ghol) 10059 (ghol) 10056 (ghol) 10055 (ghol) 10054 (ghol) 10060 (ghol) 10061 (ghol) 10062 (ghol) 10063 (ghol) 10065 (ghol) 10064 (ghol) 10066 (ghol) 10067 (ghol) 10068 (ghol) 10069 (ghol) 10070 (ghol) 10071 (ghol) } Heron { (subj, monster_identifier) 10252 (heron guard hero) 10254 (heron guard hero) 10253 (heron guard hero) 10255 (heron guard hero) 10256 (heron guard hero) 10257 (heron guard hero) 10258 (heron guard hero) 10260 (heron guard hero) 10259 (heron guard hero) 10262 (heron guard hero) 10263 (heron guard hero) 10261 (heron guard hero) 10266 (heron guard hero) 10265 (heron guard hero) 10264 (heron guard hero) 10269 (heron guard hero) 10268 (heron guard hero) 10267 (heron guard hero) } Warlock { (subj, monster_identifier) 10024 (dwarf) 10025 (dwarf) 10027 () 10026 () 10028 () 10029 () 10030 () 10031 () 10032 () 10033 () 10035 () 10034 () }