Prime Forvalaka1 [Unit Control] initially_active deactivates_on_trigger 0.00, 0.00 { Monsters 10372 (BC shapeshifter (forvalaka)) Visible Flag true Activates on Success Prime Forvalaka2 } Prime Forvalaka2 [Unit Control] deactivates_on_trigger 0.00, 0.00 { Monsters 10372 (BC shapeshifter (forvalaka)) Invisible Flag true Activates on Success Shifter -> Forvalaka } Prime Shifter1 [Unit Control] deactivates_on_trigger 0.00, 0.00 { Monsters 10369 (BC shapeshifter (deceiver)) Visible Flag true Activates on Success Prime Shifter2 } Prime Shifter2 [Unit Control] deactivates_on_trigger 0.00, 0.00 { Monsters 10369 (BC shapeshifter (deceiver)) Invisible Flag true Activates on Success Forvalaka -> Shifter } { } Shifter -> Forvalaka [Action List] deactivates_on_successful_execution 1.00, 1.00 { Actions to Activate Shifter Have Skull? } Shifter Have Skull? [Test Unit] deactivates_on_successful_execution 0.50, 0.50 { (subj, monster_identifier) 10369 (BC shapeshifter (deceiver)) Activates on Success Switch Shifter Arti Null Object Held bcsa } Switch Shifter Arti Null [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10369 (BC shapeshifter (deceiver)) Switch Artifact null Activates on Success Get Shifter Location } Get Shifter Location [Geometry Filter] deactivates_on_successful_execution 0.00, 0.00 { Monsters (subj) 10369 (BC shapeshifter (deceiver)) Results Action Identifier shifter location Tested Items Inside Location Field Name dest Activates on Success Shifter Uncontrollable Entire Map } shifter location { } Shifter Uncontrollable [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10369 (BC shapeshifter (deceiver)) Received Use Control Flag false Ignores User Control Flag true Uncontrollable true Activates on Success Shifter Stop Does Not Autotarget Flag true Cannot Be Autotargeted Flag true } Shifter Stop [General Action] deactivates_on_successful_execution 0.00, 0.00 { Command Type 0 Monsters 10369 (BC shapeshifter (deceiver)) Activates on Success Shifter Invis } Shifter Invis [Unit Control] deactivates_on_successful_execution 0.50, 0.50 { Monsters 10369 (BC shapeshifter (deceiver)) Invisible Flag true Tain Visibility Flag true Activates on Success Move Forvalaka to Shifter } Move Forvalaka to Shifter [Move Marker] deactivates_on_successful_execution 0.00, 0.00 { Subject 10372 (BC shapeshifter (forvalaka)) Link shifter location Activates on Success Forvalaka Appear Controllable } Forvalaka Appear Controllable [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10372 (BC shapeshifter (forvalaka)) Visible Flag true Activates on Success Forvalaka Switch Arti Skull Tain Visibility Flag true Received Use Control Flag true Ignores User Control Flag false Uncontrollable false Does Not Autotarget Flag false Cannot Be Autotargeted Flag false } Forvalaka Switch Arti Skull [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10372 (BC shapeshifter (forvalaka)) Switch Artifact bcsa Activates on Success Prime Shifter1 } { } Forvalaka -> Shifter [Action List] deactivates_on_successful_execution 1.00, 1.00 { Actions to Activate Forvalaka No Skull? } Forvalaka No Skull? [Test Unit] flag 0.50, 0.50 { (subj, monster_identifier) 10372 (BC shapeshifter (forvalaka)) Object Held bcsa Activates on Failure Forvalaka Reset Arti } Forvalaka Reset Arti [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10372 (BC shapeshifter (forvalaka)) Switch Artifact bcsa Activates on Success Get Forvalaka Location } Get Forvalaka Location [Geometry Filter] deactivates_on_successful_execution 0.00, 0.00 { Monsters (subj) 10372 (BC shapeshifter (forvalaka)) Results Action Identifier forvalaka location Tested Items Inside Location Field Name dest Activates on Success Forv Uncontrollable Entire Map } forvalaka location { } Forv Uncontrollable [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10372 (BC shapeshifter (forvalaka)) Received Use Control Flag false Ignores User Control Flag true Uncontrollable true Activates on Success Forv Stop Does Not Autotarget Flag true Cannot Be Autotargeted Flag true } Forv Stop [General Action] deactivates_on_successful_execution 0.00, 0.00 { Command Type 0 Monsters 10372 (BC shapeshifter (forvalaka)) Activates on Success Forvalaka Invis } Forvalaka Invis [Unit Control] deactivates_on_successful_execution 0.50, 0.50 { Monsters 10372 (BC shapeshifter (forvalaka)) Invisible Flag true Tain Visibility Flag true Activates on Success Move Shifter to Forvalaka } Move Shifter to Forvalaka [Move Marker] deactivates_on_successful_execution 0.00, 0.00 { Subject 10369 (BC shapeshifter (deceiver)) Link forvalaka location Activates on Success Shifter Appear Controllable } Shifter Appear Controllable [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10369 (BC shapeshifter (deceiver)) Tain Visibility Flag true Visible Flag true Activates on Success Shifter Null Arti Received Use Control Flag true Ignores User Control Flag false Uncontrollable false Does Not Autotarget Flag false Cannot Be Autotargeted Flag false } Shifter Null Arti [Unit Control] deactivates_on_successful_execution 0.00, 0.00 { Monsters 10369 (BC shapeshifter (deceiver)) Switch Artifact null Activates on Success Prime Forvalaka1 }