The GUI Interface - Editing models in Apathy is done from the main viewer window. Before you export a model, you will need to set it's Scale, Centerpoint, Tag ID and Name.Scale - Set your scale in any axis, and click to another field. Apathy will update the world scale of the model, measured in mesh cells. Scaling is fixed between the X, Y and Z. Centerpoint - Apathy lets you do an amazing thing- you can actually shift the mesh cells below the model by altering the X and Y values. The Z centerpoint can be adjusted dramatically up or down depending on where you want your model to rest on the mesh. Tag ID - When you export your model, Apathy saves out the tags needed (Model, Geometry, Collection and Collection Reference) in the same location as the 3DMF you opened. The tag ID will be the same for each of the tags. Unique ID's are important with different models because it's how Myth finds your files. Name - Each of the four tags will be the name you give it plus a character extension denoting it's type (mode, geom, .256, core). Keep in mind the 31 character name limit. Navigation - The first row of icons is the standard 3DMF navigation services. Zoom (icon) - This moves the camera in and out. Rotate (icon) - This rotates the camera around the center of your view. Slide (icon) - This slides the camera along your view axis. Home (icon) - This takes you back to the default position. Shortcut keys - There are keyboard shortcuts in the W S A D configuration that will let you navigate, similar to the Myth default movement keys. Holding down Shift will slow down the camera movement. Holding down Control will slow it down another notch. Holding down both Shift and Control will make the slow movement cumulative.
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