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Yellow - Yellow is used to denote allied units. You can control any troops that have a yellow selection border.

Red - Units with a red selection border are enemy units. Your troops will automatically attack any enemy units that come within range.

Blue - Blue denotes both neutral units and uncontrollable units, such as peasants, ambient life or units controlled by a teammate.

Health
When a unit is selected, a vertical bar appears to the right of the yellow box. This bar measures the health of that unit. A full green bar signifies a healthy unit. As units take damage this bar will shrink and turn yellow (moderately damaged) or red (heavily damaged). When the bar reaches the bottom the unit is dead.

You can check the health of any unit simply by placing the cursor over them. You can also check the health of all of your units on screen by pressing and holding F10.


Journeymen have the Special Ability to heal wounded units. To heal a unit select the journeyman, hit T, and click on an injured unit. Each time you heal someone one of your journeyman's six roots will be used up.

Experience
Individual units gain experience for every enemy unit they kill. When an experienced unit is selected, every kill that unit has made will be represented in the Status bar by a shield (or a skull, if the unit belongs to the Dark). Experienced units attack faster and with greater accuracy.

Commanding Units


Moving
Select a unit, then click on a spot of ground. The unit will move to that spot and await further orders.

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